BS Computer Information Technology: Game Design & Development Degree Online

Computer Information Technology: Game Design and Development Degree Online from SNHU

Earn Your Game Design and Development Degree Online

Mastermind the creation of games and the business behind the scenes with an online Game Design Degree. The online Game Design and Development Degree combines the solid skills of an advanced IT curriculum, the creativity and process that go into game design and a core business education to deliver an unmatched set of skills. SNHU’s online Degree in Game Design and Development will give you a competitive edge in the technologies of game development.

Why study an IT Game Design Degree Online at SNHU?

Coupling a core IT and game development program with a solid grounding in business course work, this online Game Design Degree gives students a breadth of knowledge to grow a career in and out of the video game industry. Classes are delivered online, and the curriculum is developed and taught by practicing experts in the IT field. SNHU’s professors hold more than 28 patents and are active in the industry. This IT Game Design Degree program includes classes in information technology and digital games, design and virtual game environments and advance information system design.

Careers for Online Game Design and Development Degrees

While the online Degree in Game Design and Development does focus your skills toward a career in the video game industry, this online IT degree also places an emphasis on strong and deep IT skills. In addition to the growth of the worldwide game industry (expected to reach $69 billion by 2012), the number of computer software engineering jobs will also see growth of up to 32 percent through 2012. In addition, positions in the software publishing industry are expects to grow by as much as 30 percent.

The BS in Computer Informational Technology will prepare you well for a career in game design and development as well as other fields within the IT industry, and equips you with business knowledge that transcends any one career path.

Required Core Courses

Major Courses

IT-201: Computer Platform Technologies
This course provides the hardware/software technology background for information technology personnel. Hardware topics include CPU architecture, memory, registers, addressing modes, busses, instruction sets and a variety of input/output devices. Software topics include operating system modules, process management, memory and file system management. Also included are basic network components and multi-user operating systems. Offered every year.
CIS-100 or IT-100
IT-315: Object Oriented Analysis and Design
This course develops software systems engineering principles combining object-oriented design principles and methods augmented by computer assisted engineering (CASE) technology. The course involves use of the unified modeling language (UML) and, through the vehicle of a student group project, applies these elements to the system development life cycle. This course is writing intensive, as student project teams are required to submit a comprehensive project report and a PowerPoint presentation. Specialized Systems Development Computer Laboratory intensive and open laboratory intensive. Offered every year. Writing intensive course.
CIS-200 or IT-210
IT-330: Database Design and Management
This course covers the design and implementation of information systems within a database management system environment. Students will demonstrate their mastery of the design process acquired in earlier courses by designing and constructing a physical system using database software to implement logical design. Topics include data models and modeling tools and techniques; approaches to structural and object design; models for databases (relational, hierarchical, networked and object-oriented designs) CASE tools, data dictionaries, repositories and warehouses, Windows/GUI coding and/or implementation, code and application generation, client-server planning, testing and installation, system conversion, end-user training and integration and post-implementation review. Offered every year.
IT-135 or IT-145
IT-340: Network and Telecommunication Management
This course provides an in-depth knowledge of data communications and networking theory, concepts and requirements relative to telecommunications and networking technologies, structures, hardware and software. Emphasis is on the concepts of communications theory and practices, terminology, and the analysis and design of networking applications. Management of telecommunications networks, cost-benefit analysis and evaluation of connectivity options are covered. Students can design, build and maintain a local area network (LAN). Offered as needed.
CIS-201 or IT-201 and CIS-200 or IT-210
IT-415: Advanced Information Systems Design
This is the first of a two-part capstone course for IT majors which covers the major methodologies used in Systems Analysis, Design, and Implementation. This course focuses mainly on the systems analysis part of the systems development process and emphasizes SDLC (Software Development Life Cycle). Different system development strategies are examined within the broader context of identifying and understanding the detailed stages the make up the systems analysis process. Students will learn how to a perform feasibility analysis, and to create a system proposal. Fact finding techniques used to determine system requirements will be identified and studied. Standard graphical modeling tools used in systems analysis will be covered: process modeling with data flow diagrams; data modeling with entity relationship diagrams; and object-oriented modeling using UML. The basic activities of project management are examined. Students will be assigned a systems development project case with concrete milestones, enabling the practical application of concepts presented in the course. This is a lab intensive course.
IT-201, IT-315, and IT-330 Senior prereg status
IT-420: Advanced Information Systems Implementation
This is the second part of the Capstone course for IT majors. The student groups will implement and document the systems project designed in IT 415 using an appropriate computer programming language or database management system. The instructor and students critique all projects weekly. Offered every year.
CIS-415 or IT-415
IT-485: Information Technology Strategy and Management
This course presents the principles and concepts involved in the management of organizational information technology resources. It includes CIO functions, information technology planning, project management, legal and professional issues and the strategic impact of information technology systems. Offered every year. Writing intensive course.
CIS-415 or IT-415

IT ELE - Students may select three (3) Information Technology electives (as recommended by an advisor)

Game Design and Development Concentration Courses

IT-207: Information Technology and Digital Games
Introduction to digital games and information technology covers game genres and platforms, interface design, game implementation, artificial intelligence, business economics of the game industry, game marketing and design, e-collaboration, and e-commerce. Students learn how to use software packages to design and implement digital games and how to use the Internet to market and distribute digital games. The course includes a project which will culminate in the conception, design, and prototype of an original digital game. The course is designed for students who have an interest in IT and games, including original game concepts, design and implementation, and executive leadership in the game industry. Knowledge of computer programming is not required.
IT-303: Design of Virtual Game Environments
This core topic addresses the fundamental ideas behind the design of electronic games as virtual environments. It touches on relevant formal fields such as systems theory, cybernetics, and game theory. Included are basics of interactive design, including interface design, information design and human-computer interaction. Emphasis is placed on how virtual game environments function to create experiences, including rule design, play mechanics, game balancing, social game interaction and the integration of visual, audio, tactile and textual elements into the total virtual game environment experience. Game documentation and play-testing are also covered.
IT-207 or GAM-207
IT-305: Digital Game Development
To provide a technically well-founded introduction to game development using programming languages and various gaming editors. On completing this course, the student will have acquired a fundamental understanding of the Windows API, the use of sprites, animation and audio in an integrated game environment.
IT-207 or GAM-207 or permission of instructor

Free Elective Credits: 15

Total Credits: 120

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