The results are in! Thank you to all the talented SNHU artists and photographers who participated in the second annual SNHU Student Art Exhibition.
The online competition featured original artwork by SNHU online undergraduate students from all over the country. Entries were judged by a panel of industry professionals based on thought process, concept and execution. The SNHU community, family and friends also got the chance to cast their People’s Choice vote, which made up 25 percent of the total.
A $2,000 SNHU scholarship will go to each of the four first-place winners. The four second-place winners each receive $1,000 scholarships. All first- and second-place winners also get a free, yearlong membership to AIGA, the professional association for design.
Congratulations to the winners!
BA in Graphic Design - Web Design
Title - Make and Take Alaska Website
Goal of this piece: My wife and I have a side business as a distributor for Young Living Essential Oils. One of the ways we generate sales leads is by hosting monthly 'make and take" event's were participants can learn about practical uses for essential oils and make products using essential oils to take home with them. We needed a web presence to help promote our business so I built this simple website. We wanted a design that was clean, simple, and distraction free with a strong focus on content. The website also needed to link to our social media, and provide a means of registering for events as well as contacting us for more information on make and take events.
Graphic Design and Media Arts - 3D Modeling
Title - Restaurant multi page website
Goal of this piece: Create a full, multipage website for a Italian restaurant.
How was the goal accomplished: Based on the logo and the style guide provided by instructor, I applied the colors palette in to the design, and I used photos that are related to a restaurant.
Business with concentration in accounting
Title - Mystification
Goal of this piece: The goal of this piece is to make you think. To make you dream. To make you wonder. The best thing an artist can do is create something that will spark curiosity, this is my goal.
How was the goal accomplished: I used a lot of symbolism. Such as the universe as the background and eye of the cat both symbolize mystery, which is used to get the observer to think and dream. The little girl is used to help the observer put themselves in the piece and to spark curiosity and wonder.
Graphic Design and Media Arts
Title - You Be You
Goal of this piece: To come up with an original label for a local brewery. The phrase "You Be You" was coined by someone that was a huge influence to the co-founder of this brewery.
How was the goal accomplished: I scheduled a time to photo the person that came that this beer was inspired by. I then created an outline of this person and created the "You Be You" look of this half growler. I then worked with a printer to create a water proof label and was able to get it mass produced. The label in this image is the final product. I also set up and staged this photo once the bottles were filled and the labels were applied. That's the beauty of the Graphic Design program at SNHU, I've been learning graphic design and how to be a better photographer.
Title - Sunny Disposition
Goal of this piece: The goal of this piece was to capture a piece of nature. To accomplish this goal, many things went into the picture. Not only did I have to scout about searching for something which was interesting, I also had to make sure my lighting was correct. I was quite lucky one day whilst out at the pond in my backyard. My lizard friend was leaping leaf to leaf amongst the lilies. When he came to this curled up, dying leaf, he decided it would be a perfect place for him to hide out--waiting for his dinner to come by.
How was the goal accomplished: I took this picture in the early afternoon when the sun was bright, but we were in an area where the sun was filtered through the leaves of the tree nearby. I wanted to get a close up on the lizard and the leaf, so I set my camera to focus closely on the subject and to blur out the background. I am happy that this little lizard was a happy participant for my photo!
BSN - Nursing
Title - City Across the Bay
Goal of this piece: I wanted to showcase the city of San Francisco from a different angle. The Golden Gate Bridge usually gets all the attention, but I feel the Bay Bridge is just as beautiful. I wanted to compose a unique shot of downtown with the bridge in the foreground.
How was the goal accomplished: I have been working on improving my night photography skills for quite some time now. It has taken quite a bit of trial and error and lots of practice! Composing this shot required some creativity and a bit of bushwacking, but in the end was definitely worth it!
Graphic Design - 3D Modeling & Animation
Title - 3D Game Asset
Goal of this piece: The goal of the piece was to create a unique 3d game asset utilizing techniques in Mudbox and 3DS Max to make a low polygon model appear with much higher details extracted from a higher detailed model.
How was the goal accomplished: An initial low polygon model was made in 3DS Max and then imported into Autodesk Mudbox. Sculpting and texturing techniques were applied and then extracted as maps which were then applied back onto the low polygon model.
IT-430 3-D Modeling and Animation
Title - The Lonely Robot
Goal of this piece: The goal was to create a final project for my class. I wanted to create a sense of time passing, despite it being a thirty second video, and to bring emotion to a robot. All of these photos are stills from the Youtube video, I tried to choose a variety so you can see the motion.
How was the goal accomplished: I used 3DS Max to create the video. A big part of figuring this out was creating the robot, which used a variety of online tutorials. I created the blue sheen in Photoshop and brought it in as a material. The walk cycle is built with a biped animation. I also had him fall and get back up to bring emotion into it. I created a glowing filter on his eyes and animated the eyes to open and close and show sadness. To really bring it altogether, I have him very sad for most of the video, until summer comes. He realizes he is not the only robot, that there is someone else out there like him. They meet, look each other up and down, touch hands, and the film ends. Check out the full animation. I created a sense of time by showing the various seasons.
I am a UI/UX designer at SilverTech in Manchester NH. My passion and expertise lie in delivering delightful comprehensive user experiences and responsive website designs and applications. I have worked on a wide variety of projects for clients within healthcare, higher education, finance and tourism industries. I completed my B.A. in Graphic Design at SNHU and am currently 2 classes away from completing my M.S. in Marketing and have also completed my UX certification from Nielsen Norman Group. Outside of work, I be spotted at the gym, devouring peanut butter, or searching for a kitten to befriend.
Kristen Baumliér-Faber’s work spans the full spectrum of interdisciplinary media, including performance, interactive installation, video and audio works. She received her MFA from the California College of Arts and Crafts in 1994, where she began utilizing humor, combined with interactive performance and installation as core elements in her work.
During a residency at the Headlands Center for the Arts in 2005, Baumliér-Faber began performing as the “The Petroleum Pop Princess” as a pop icon engaging viewers in debate over materialism and oil consumerism. Her first live show about energy issues, called Oh, Petroleum, was performed in venues in California, Kentucky, Illinois, and Ohio. On July 4, 2010 she released her album Deplete Me which features nine songs about conservation, energy, and petroleum.
She received an Ohio Arts Council Fellowship in 2004, and an ArtsLink project grant in 2005 to produce a site-specific collaborative work in Skopje, Republic of Macedonia. Baumliér-Faber has performed at the Mattress Factory, the Cleveland Center for Contemporary Art, the Headlands Center for the Arts, and at the Select Media Festival in Chicago, IL. Her videos have screened in New Zealand, Serbia, England, and in the U.S. and her work has shown at the Sculpture Center in Cleveland, OH, Hotcakes Gallery in Milwaukee, WI and the UNI Gallery of Art.
In 2009, Baumliér-Faber began researching food, health, technology, and food systems and developed the community project Food Font which comprised of fifteen live Food Font events where community members created food alphabets. Over 29 alphabets and 1500 letters were made for the project. The letters are free and available for anyone to use as jpeg files and as printables and have been used in classrooms, hospitals, farmers markets and in homes to promote discussion about food.
Baumliér-Faber 's current project is Bliss - Salt, Sugar and Fat which explores the use of photography and installation to show foods that make our brains "feel bliss" due to the salt, sugar, and fat in them. You can see examples of past and current work at www.kristenbaumlier.com and find her on twitter as @kbaumlier where she tweets about food, creativity, and social change.
Max joins us from The Art Institutes where he served as Senior Full-Time Faculty for nine years. He holds a BA in the Integrative Arts from Pennsylvania State University and MA in Digital Design from Philadelphia University with a focus in Full-Dome Immersive content production. His extensive work as animator spans the gamut from photo-real motion-capture editing to cartoon animation driven by the 12 Principles.
Max began his career as an Art Director and a Storyboard Artist in the live-action film industry in Los Angeles before transitioning to the computer graphics industry. He then ran the 3D Character department at Amalgamation House, an animation firm in Philadelphia, before venturing out on his own as a freelance artist specializing in Character Design, Modeling, Rigging, and Animation.
Max employs his traditional sculpting and drawing background by creating many of his character models initially with clay maquettes before digitizing them for rigging and animation in various 3D applications. A small sample of his personal and professional work can be viewed at the website for his freelance business: www.supineanimation.com.
Max has taught courses, both online and seated, in 2D and 3D Animation, Organic 3D Modeling, Character Rigging & Animation, Storyboarding, Visual Effects and Figure Drawing for the past fifteen years.
Kyllea Kerg is a motion graphics designer and animator from Cleveland, Ohio. She graduated with a Bachelor of Fine Arts degree from the Technology and Integrated Media Environment (T.I.M.E.) of the Cleveland Institute of Art with an emphasis on animation and 3D production. She also completed the Animation Mentor program with a specialization in 3D character animation. She is currently the art director and lead animator for North Water Partners, a video production company, for which her work has won three Emmy awards and runs her own design practice.
Amber Nicole Cannan studied Biomedical Art at the Cleveland Institute of Art and Case Western Reserve University. Upon graduation, she followed her Husband to New Hampshire and began work in clinical research focusing on branding, web design, print advertising marketing and patient recruitment. After 6 years of research focused art, Amber Nicole switched to the cosmetic laser industry doing branding, web and print design. After deciding the cosmetic industry was not for her, she now runs her own company, BioSciCreative.com, focused on Biomedical, Scientific and Technical art, and teaches at the New Hampshire Institute of Art.
Joe Hannaford has run his own freelance design business since 1990. He specializes in corporate visual communications, especially branding and all types of print collateral. He believes that keeping the presentation simple and the concept strong is usually the most effective design solution.
Prior to establishing Hannaford Design, Joe worked for 10 years in small- to medium-sized advertising agencies as well as Compugraphic/AGFA Corporation, where he received an invaluable education in typography design and marketing to an international audience.
Hannaford received his BFA from Massachusetts College of Art. His design work, photography and creative copywriting have received recognition from the New Hampshire Creative Club, Monadnock Paper Mills, Ad Club of New Hampshire, Type Directors Club and Graphic Design USA. In his spare time he enjoys ballroom dancing, camping and cooking.
Jim Roldan is a New Hampshire-based visual artist, illustrator, and educator. Through drawing and portraiture, he investigates contemporary issues that haunt him.
He received his BFA in Illustration from the Rhode Island School of Design and his MFA from the New Hampshire Institute of Art. His illustrations have been published in Boston Magazine, Yankee, Philadelphia Weekly, Merrimack Valley Magazine, and Business New Hampshire. Additionally he has created work for Agfa/Monotype, Anthem Healthcare, Arizona County Credit Union, BASF, The Boston Pops, Concord Academy, Connecticut Department of Utilities, Curriculum Associates, Endowment for Health, Foss Manufacturing, Granite State Management Resources, Hewlett-Packard, Marriott, Mercury Systems, Mount Washington Hotel, Pace Law School, Rivier University, Rotary, St. Anslem's College, St. Paul's School, Saratoga Springs Tourism Bureau, Stonehill College, UNH Law School, and White Mountain Puzzles,among others.
Jim has taught at Chester College of New England and currently teaches at New Hampshire Institute of Art and Southern New Hampshire University. He is a past president and current board member of the New Hampshire Creative Club, a state wide organization dedicated to inspiring, educating, and developing creative professionals and students of all disciplines.
His illustration work can be viewed at jimroldan.com
Karen Mayeu founded Grey Cat Design in 2001 and after more than 10 years of producing award-winning work, she turned her attention to teaching. She began passing on her knowledge and skills to the next generation of designers through workshops and continuing education classes. In 2012, she joined the adjunct faculty of the New Hampshire Institute of Art (NHIA), followed by a similar role at Southern New Hampshire University (SNHU). She has since been asked to be the Interim Chair of the Design Department for NHIA. She champions the design process and the development of her students’ own personal style within design’s visual language and principles.
Karen received her BFA from The College of St. Rose in Albany, NY and her MS in Marketing from SNHU, along with a certificate in Integrated Marketing Communications from SNHU. She is a member of the University & College Designers Association (UCDA), the American Institute of Graphic Arts (AIGA) and the New Hampshire Creative Club (NHCC), currently serving as the vice president.
Karen’s work has been honored with American Graphic Design Awards (GD USA) and by the New Hampshire Creative Club. She is also published as the designer for the Amoskeag Journal, SNHU’s Literary Journal (now called Assignment) for more than eight years.
Karen Mayeu lives in Pembroke, NH with her husband and twin daughters.
My professional photography activities started in 1989 as a freelance commercial photographer while working in a retail photo chain store. I've been an artist since birth; a professional photographer & lab operator / print maker since 1987; a camera repair technician since 1995; a graphic designer & educator since 1999. You name it, I've probably photographed it, and in the realm of the "creative industry" I have shared, coached and mentored hundreds of others! So, what is it that I like to do most? I definitely gravitate to making super quality and fun loving digital enhanced imagery. Capturing light and creating art is a great source of joy to me. I once photographed 300 people (like the Farmer's Insurance commercial, I've been around awhile, and have done "a thing or two"...). I have accomplished much, including a PPA degree - Cr. Photog. (Craftsman of Photography) and an NHPPA degree - A.C.PH. (Associate Colleague of Photography). I am a member of ASP (American Society of Photography). I am a certified Entrepreneur with CEO SPACE International. I currently operate a destination photography business, including travel based workshops called Goodbrain Artisan Excursions.
Larry Dunn is the founder and owner of Larry Dunn Photography, a full-service advertising, editorial, corporate and industrial photography studio located in an old mill loft in downtown Manchester NH.
Prior to opening his first studio in 1988, Larry worked for many successful and talented photographers in Boston. After that, he accepted an opportunity in Albany NY, working as a staff photographer for a large ad agency. Shorty thereafter, he was promoted to head of photographic services where he enjoyed 2 years working with art directors on major national campaigns.
Today Larry works out of a 3,500 square foot studio in the Manchester Millyard, spending roughly half his time in the studio and half on location both locally, nationally and internationally.
Due to a particular blend of talents: patience, an easy-going perfectionism, curiosity and a good eye for what looks good, Larry has achieved success both personally and professionally throughout his 30 plus year career. Some of his current and previous clients include Timberland, Bauer hockey, General Electric, Brookstone, Stonyfield Farm, Orvis, Globe Firesuits, Lindt Chocolate, Wirebelt, Conair, Smith and Wesson, among so many more.
Larry has made arresting images of everything from Porsches to Politicians. Known for his beautiful lighting style and the ability to make the simplest subjects subjects look like jewels, Larry still believes you are only as good as your last assignment dictates.